setFogColor(#330707)
setCelestialAngle(0.5)
disableSky()
disableClouds()
generateNetherFortress(2, 16, 4)
disableSkylight()
setLightBrightnessTable([0.1, 0.11578947, 0.13333333, 0.15294117, 0.175, 0.20000002, 0.22857141, 0.26153848, 0.3, 0.34545457, 0.4, 0.46666667, 0.5500001, 0.6571429, 0.79999995, 1.0])

setSingleBiome("minecraft:hell")

//Creates a new SkyIslandType. The argument is a biome id.
hell = new SkyIslandType("minecraft:hell")

//Creates a new SkyIslandType. The argument is a biome id.
netherrack = new SkyIslandType("minecraft:hell")
//Sets the block the island is made of. Defaults to stone. Look at a block in world and use the command `/bnb block` to generate the syntax.
netherrack.setMainBlock(<minecraft:netherrack>)
//Disables biome block replacement
netherrack.disableBiomeBlockReplacement()
//Disables biome decorations
netherrack.disableDecorations()
//Disables initial animal spawning
netherrack.disableAnimals()

skyIslands = new SkyIslandGenerator()
skyIslands.setRegionSize(29)
addGenerator(skyIslands)

//Adds sky islands. Arguments are radius, number of times to attempt to generate in each region, and whether each island should choose a random type (true), or if types should be used in order (false).
large = skyIslands.addSkyIslands(100, 1, false)
//Adds a SkyIslandType to the island generator.
large.addType(netherrack)

medium = skyIslands.addSkyIslands(50, 32, false)
medium.addType(netherrack)

small = skyIslands.addSkyIslands(25, 64, false)
small.addType(netherrack)

tiny = skyIslands.addSkyIslands(10, 128, false)
tiny.addType(netherrack)

spheres = new DeformedSphereGenerator(<minecraft:soul_sand>, 10, 32, 32, 8)
spheres.addRequiredBlock(<minecraft:netherrack>)
addGenerator(spheres)

fire = new ScatteredBlockGenerator(<minecraft:fire>, 5, 64)
fire.addRequiredBlock(<minecraft:netherrack>)
addGenerator(fire)

lava = new FluidPocketGenerator(<minecraft:flowing_lava>, 16, false)
lava.addRequiredBlock(<minecraft:netherrack>)
addGenerator(lava)

glowstone = new HangingCrystalGenerator(<minecraft:glowstone>, 20, 1500)
glowstone.addRequiredBlock(<minecraft:netherrack>)
addGenerator(glowstone)

quartz = new DeformedSphereGenerator(<minecraft:quartz_ore>, 2, 3, 32, 8)
quartz.setDeformScale(4)
quartz.addRequiredBlock(<minecraft:netherrack>)
addGenerator(quartz)

ardite = new DeformedSphereGenerator(<tconstruct:ore:1>, 3, 2, 64, 10)
ardite.setDeformScale(4)
ardite.addRequiredBlock(<minecraft:netherrack>)
addGenerator(ardite)

cobalt = new DeformedSphereGenerator(<tconstruct:ore>, 2, 3, 52, 10)
cobalt.setDeformScale(4)
cobalt.addRequiredBlock(<minecraft:netherrack>)
addGenerator(cobalt)

disableRespawning()
captureTeleports()